Added loot after combat !!!
Hi adventurers!
In this new 1.0.17 version, I added loot after combat!
You can find loot or not, and be more or less, depending on monster's level and strength, place, and wizard's power (a kind of luck), and the kind of items depend on monster's fauna.
For that I created 24 objects that may appear. Some restore an amount of mana, others amounts of life, and most of them have more or less selling value in gold.
For selling them you will have to wait till next update. Next thing I'll do is to change the shops at the cities so you can sell your stuff and buy other things :)
But for now, you can go, combat monsters and get loot! :)
An advice: if you get items that are not to cool, like the bone, it may be a good idea to drop them if you find better loot like the jewels or emeralds.
ANOTHER THING: at some point I will also add the possibility of having a house and store the things you get in more quantities. But for having a house, you will have to grow the relationship between your heroes ;) ""But that is another story and shall be told another time." (= another update :D)
Files
Get Caverns And Dryads
Caverns And Dryads
Combat, love and magic!
Status | In development |
Author | Louis Dubois |
Genre | Role Playing, Action, Adventure |
Tags | Atmospheric, Casual, Fantasy, Female Protagonist, Retro, Roguelike, Singleplayer |
Languages | English, Spanish; Castilian, Spanish; Latin America, French |
Accessibility | Interactive tutorial |
More posts
- Bugfix for English and French, and about the Windows version9 days ago
- Windows version released at Steam! New Android version here at itch.io!12 days ago
- Windows version coming in the next days! What's new.14 days ago
- Review on my game on YouTube17 days ago
- Relationship and stories25 days ago
- Dev notes about interactive stories in Caverns and Dryads31 days ago
- Trolling and update32 days ago
- How I make my graphics35 days ago
- Trailer of my game in three languages37 days ago
Leave a comment
Log in with itch.io to leave a comment.